Thursday, June 15, 2006

Full Engine Details

The Epsilon Engine has been Cancelled!

So Beninantor may continue the project without me.

The details about the Epsilon Engine:

  1. The engine currently has trick action moves, rings and springs.

  2. 45% of our current progress is detail in moves and enhanced speed.

  3. The engine will be 100% compatible with Sonic Overload 2's engine.

  4. Homing and Light Dash are being worked on currently.

  5. It will be the base engine for Sonic Overload 3 (the final of the Overload series).

  6. We plan to create ringloss after we implement Homing.


The engine was made by me and Benninator.

Wednesday, June 14, 2006

Sonic Next-gen, worth it?

Well, SEGA is taking an incredible risk with trying to "go back to Sonic's roots", but with the introduction of Silver the Hedgehog as one of the cast, well that's not going back to what made sonic popular in the 1st place...

Sega will either rise from the ashes of horible agony (see sonic heroes how crappy it was) or sponteneously combust and never come back again

Sonic Overload Series

Well, not many people like SOL2 (Sonic Overload 2), but that's all going to change with the Epsilon engine (coded by me and Beninnator). This new engine is several times better, and has several times more polish. Currently, we are working on Light Dashing (when Sonic dashes through a string of rings) and Homing Attack.

Join Team Epsilon and support the Epsilon Engine.

Teh, My new blog.

Well, I've gotten a new blog, and I hope you like it.